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Table 3 Results of Chess, Fire, Heads, and Office datasets

From: Global ray-casting range image registration

Scene name

Algorithm

Min

Max

Mean

St. dev.

Chess

ISADE

0.10047

0.11187

0.10230

0.002821482

KinectFusion

DE

0.17453

3.92808

0.29860

0.112087291

ref: 22.372

GA

1.44923

1.80180

2.53723

0.691936150

 

SA

1.11736

2.55157

1.65871

0.400817542

 

PSO

1.19899

2.58186

1.72316

0.459892382

Fire

ISADE

0.03169

0.03196

0.03179

8.70855E −005

KinectFusion

DE

0.03873

0.26059

0.10263

0.066038287

ref: 0.243112

GA

0.22177

3.93133

1.58268

0.913837133

 

SA

0.15060

0.88670

0.45855

0.249700426

 

PSO

0.11158

0.63419

0.34592

0.151824890

Heads

ISADE

0.00994

0.01016

0.01000

7.01799E −005

KinectFusion

DE

0.01276

0.06570

0.02205

0.012768061

ref: 2.99067

GA

0.47056

1.70316

0.97758

0.358190303

 

SA

0.30740

1.01428

0.65404

0.264058658

 

PSO

0.20801

1.88772

0.54401

0.463097716

Office

ISADE

0.03084

0.03115

0.03096

8.39925E −005

KinectFusion

DE

0.03195

0.06436

0.04373

0.009462166

ref: 3.85941

GA

0.24518

4.05346

1.88819

0.928751342

 

SA

0.10385

2.67972

0.84426

0.720046753

 

PSO

0.07169

2.08078

0.58507

0.686244921

  1. The boldface entries are for emphasis for better result in comparison between the new method with other methods