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Table 3 Results of Chess, Fire, Heads, and Office datasets

From: Global ray-casting range image registration

Scene name Algorithm Min Max Mean St. dev.
Chess ISADE 0.10047 0.11187 0.10230 0.002821482
KinectFusion DE 0.17453 3.92808 0.29860 0.112087291
ref: 22.372 GA 1.44923 1.80180 2.53723 0.691936150
  SA 1.11736 2.55157 1.65871 0.400817542
  PSO 1.19899 2.58186 1.72316 0.459892382
Fire ISADE 0.03169 0.03196 0.03179 8.70855E −005
KinectFusion DE 0.03873 0.26059 0.10263 0.066038287
ref: 0.243112 GA 0.22177 3.93133 1.58268 0.913837133
  SA 0.15060 0.88670 0.45855 0.249700426
  PSO 0.11158 0.63419 0.34592 0.151824890
Heads ISADE 0.00994 0.01016 0.01000 7.01799E −005
KinectFusion DE 0.01276 0.06570 0.02205 0.012768061
ref: 2.99067 GA 0.47056 1.70316 0.97758 0.358190303
  SA 0.30740 1.01428 0.65404 0.264058658
  PSO 0.20801 1.88772 0.54401 0.463097716
Office ISADE 0.03084 0.03115 0.03096 8.39925E −005
KinectFusion DE 0.03195 0.06436 0.04373 0.009462166
ref: 3.85941 GA 0.24518 4.05346 1.88819 0.928751342
  SA 0.10385 2.67972 0.84426 0.720046753
  PSO 0.07169 2.08078 0.58507 0.686244921
  1. The boldface entries are for emphasis for better result in comparison between the new method with other methods